
Ellis shows legends creating a sense of community in a multi-ethnic institutional camp. He traces some contemporary scares to such old tales as the vanishing hitchhiker and murderous gang initiations. In analyzing some newly emerging legend types, such as alien abductions and computer virus warnings, Ellis discovers connections between earlier types of religious experience and supposed witchcraft. Finally, the book reveals how legends can inspire people to actions, ranging from playful visits to haunted spots to horrifying threats of violence.
Legends rely on active discussion to spread and mutate. This book considers them to be a social process, not a kind of narrative with a fixed form. People worldwide may tell a legend or one person to who
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