•  Retrait gratuit dans votre magasin Club
  •  7.000.000 titres dans notre catalogue
  •  Payer en toute sécurité
  •  Toujours un magasin près de chez vous     
  •  Retrait gratuit dans votre magasin Club
  •  7.000.0000 titres dans notre catalogue
  •  Payer en toute sécurité
  •  Toujours un magasin près de chez vous

UX for Xr

User Experience Design and Strategies for Immersive Technologies

Cornel Hillmann
Livre broché | Anglais | Design Thinking
55,45 €
+ 110 points
Pré-commander, date de disponibilité inconnue
Passer une commande en un clic
Payer en toute sécurité
Livraison en Belgique: 3,99 €
Livraison en magasin gratuite

Description

Extending traditional digital platforms to the new frontier of extended reality (XR) requires taking into account what best practices, new concepts, and conventions have been established and what learnings can be brought forward from case studies involving industry leaders. By looking at practical examples from the field of handheld AR breakthroughs, virtual reality (VR) success stories and experimental interaction concept of pioneering XR platforms, you'll see how it's possible to map out a framework of user experience (UX) guidelines to close in on opportunities and challenges that lay ahead.

UX for XR defines, identifies, and analyzes UX practices for XR environments and reviews the techniques and tools for prototyping and designing XR user interactions. You'll approach the design for experiential state and spatial cognition, using established UX key performance indicators, while taking into account the social dynamics, emotional framework and wider industry context.

This new edition has been fully updated with new cases studies and examples and explores new developments relating to Apple Vision Pro, the new paradigm of Mixed Reality HMDs and includes brand new chapters on spatial computing and AI applications to XR.

You Will:

    Explore the challenges and opportunities of designing for XR See how spatial interaction is revolutionizing human computer interaction Examine sensory input and interaction beyond the screen Work with 3D Interaction Design and build a strong 3D UX Understand VR and augmented reality essentials for emotion-rich user experiences Apply UX research techniques for the XR space
This is for:

UX designers, consultants, and strategists; XR developers and media professionals

Spécifications

Parties prenantes

Auteur(s) :
Editeur:

Contenu

Langue:
Anglais
Collection :

Caractéristiques

EAN:
9798868815904
Date de parution :
10-11-25
Format:
Livre broché
Format numérique:
Trade paperback (VS)
Dimensions :
155 mm x 235 mm

Les avis

Nous publions uniquement les avis qui respectent les conditions requises. Consultez nos conditions pour les avis.