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Increasingly, teams are working together when they are not in the same location, even though there are many challenges to doing so successfully. Here ...Savoir plus
Experience-centered design, experience-based design, experience design, designing for experience, user experience design. All of these terms have emer...Savoir plus
This book introduces Participatory Design to researchers and students in Human-Computer Interaction (HCI). Grounded in four strong commitments, the bo...Savoir plus
People make use of software applications in their activities, applying them as tools in carrying out tasks. That this use should be good for people--e...Savoir plus
This book has two purposes. First, to introduce the study of work and the workplace as a method for informing the design of computer systems to be use...Savoir plus
It is all too common for products, such as consumer appliances, information systems, mobile apps, and websites, to cause trouble and frustration. For ...Savoir plus
In his In the blink of an eye, Walter Murch, the Oscar-awarded editor of The English Patient, Apocalypse Now, and many other outstanding movies, devis...Savoir plus
Introduces the study of work and the workplace as a method for informing the design of computer systems to be used at work. The book primarily focuses...Savoir plus
Social media platforms are the latest manifestation in a series of sociotechnical innovations designed to enhance civic engagement, political particip...Savoir plus
Information systems are part and parcel of organizations. Yet, organizations often struggle to realize the benefits that motivate their introduction o...Savoir plus
Interactive technology is increasingly integrated with physical objects that do not have a traditional keyboard and mouse style of interaction, and ma...Savoir plus
In our digital age we can communicate, access, create, and share an abundance of information effortlessly, rapidly, and nearly ubiquitously. The conse...Savoir plus
A representation is a thing that can be interpreted as providing information about something: a map, or a graph, for example. This book is about the e...Savoir plus
Translating Euclid reports on an effort to transform geometry for students from a stylus-and-clay-tablet corpus of historical theorems to a stimulatin...Savoir plus
Although it has influenced the field of Human-Computer Interaction (HCI) since its origins, humanistic HCI has come into its own since the early 2000s...Savoir plus
This book focuses on design of work from the human-factors (HF) perspective. In the approach referred to as Core-Task Design (CTD), work is considered...Savoir plus
Semiotic engineering was originally proposed as a semiotic approach to designing user interface languages. Over the years, with research done at the D...Savoir plus
This book explores the design process for user experience and engagement, which expands the traditional concept of usability and utility in design to ...Savoir plus
What can Human-Computer Interaction (HCI) learn from art? How can the HCI research agenda be advanced by looking at art research? How can we improve c...Savoir plus
Peer-to-peer exchange is a type of sharing that involves the transfer of valued resources, such as goods and services, among members of a local commun...Savoir plus
Computing education is in enormous demand. Many students (both children and adult) are realizing that they will need programming in the future. This b...Savoir plus
This book explores the possibility for an anthropology of services and outlines a practice approach to designing services. The reader is taken on a jo...Savoir plus
Design now has many meanings. For some, it is the creation of value. For others, it is the conception and creation of artefacts. For still others it i...Savoir plus
This book introduces the concept of worth for design teams, relates it to experiences and outcomes, and describes how to focus on worth when researchi...Savoir plus