
A witch needs a wand, be it a fountainpen, a wooden spoon, or a chess piece.
Newly divorced baker Daphne Deschants juggles a small business and three active teens. A sudden burst of puberty means this non-witch must teach a crash course in basic wizardry as well. Their philandering father needs to put aside his wandering ways and come home. Now.
Then she finds a pentagram inlaid in the floor of her attic and members of the true magical community, rather than the wannabes that fill the town, start arriving on her doorstep.
Daffy must now embrace her long suppressed powers to discern who is an ally and who represents evil.
The Sheriff for the International Guild of Master Wizards, Gabriel (G) Deschants' work requires that he travel the world, stopping rogue magicians. He regrets not helping raise his three children. But his criminally insane first wife, D'Acorre, has escaped from Guild Prison and gone rogue.
To restore her magic, she needs the blood of her last remaining relative—her son, Gabriel's firstborn, the boy Daffy has raised as her own.
G can best protect his family by staying away, but he can't stay away if he is to recapture his murderous ex-wife.
Daffy and G must reconcile their differences and join with the children to save themselves and defeat the evil woman who threatens everyone they know and love.
Nous publions uniquement les avis qui respectent les conditions requises. Consultez nos conditions pour les avis.